中文簡(jiǎn)介
多媒體計(jì)算通信和應(yīng)用的ACM事務(wù)是ACM多媒體特別興趣小組(SIGMM)的旗艦出版物。它正在征集有關(guān)多媒體各個(gè)方面的書(shū)面意見(jiàn)。單媒體論文(如音頻、視頻、動(dòng)畫(huà))及其處理也受歡迎。Tomm是一個(gè)同行評(píng)審的存檔期刊,有印刷版和數(shù)字版兩種形式。這本雜志每季度出版一次,每期大約有7篇23頁(yè)的文章。除此之外,所有的專(zhuān)題都是在線出版的,只是為了保證及時(shí)出版。交易主要由研究論文組成。這是一本檔案雜志,它的目的是讓這些論文隨著時(shí)間的推移具有持久的重要性和價(jià)值。一般來(lái)說(shuō),主要關(guān)注特定多媒體產(chǎn)品或行業(yè)現(xiàn)狀的論文將不包括在內(nèi)。該雜志涵蓋了多媒體計(jì)算、通信和應(yīng)用的三個(gè)一般子領(lǐng)域的出版物,每個(gè)子領(lǐng)域由不同的研究領(lǐng)域組成。請(qǐng)注意,這不是一個(gè)排他列表:這些領(lǐng)域(計(jì)算、通信、應(yīng)用)中的其他主題也可以接受。多媒體計(jì)算(系統(tǒng)支持研究)多媒體數(shù)據(jù)抽象媒體編碼、自適應(yīng)和處理多模態(tài)以人為中心的計(jì)算媒體內(nèi)容安全和權(quán)限管理移動(dòng)多媒體多媒體體驗(yàn)質(zhì)量多媒體通信(計(jì)算機(jī)網(wǎng)絡(luò)支持研究)實(shí)時(shí)協(xié)議資源自適應(yīng)系統(tǒng)組播和組通信無(wú)線多媒體多媒體流(通過(guò)P2P等)基于云的多媒體多媒體應(yīng)用(工具與應(yīng)用研究)分布式協(xié)作,包括視頻會(huì)議沉浸式環(huán)境、遠(yuǎn)程呈現(xiàn)和3D世界內(nèi)容創(chuàng)作、搜索、檢索和推薦系統(tǒng)多媒體教學(xué)多媒體內(nèi)容分析多模情感計(jì)算新的綜合媒體(虛擬現(xiàn)實(shí)、觸覺(jué)、全息攝影、艾斯梅爾、伊塔斯特等)社會(huì)化媒體評(píng)估經(jīng)驗(yàn)質(zhì)量的指標(biāo)和方法多模情感計(jì)算
英文簡(jiǎn)介
The ACM Transactions on Multimedia Computing Communications and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome.TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.The journal covers publications in the three general subfields of multimedia computing, communications, and applications, each consisting of various areas of research. Note that this is not an exclusive list: other topics in these fields (computing, communications, applications) are also accepted.Multimedia computing (research on systems support)Multimedia data abstractionsMedia coding, adaption and processingMultimodal human-centered computingMedia content security and rights managementMobile multimediaMultimedia Quality of ExperienceMultimedia communications (research on computer networks support)Real-time protocolsResource-adaptive systemsMulticast and group communicationWireless multimediaMultimedia streaming (via P2P etc.)Cloud-based multimediaMultimedia applications (research on tools and applications)Distributed collaboration, including video conferencingImmersive environments, telepresence and 3D worldsConten authoring, search, retrieval and recommender systemsMultimedia-based teaching and learningMultimedia content analysisMultimodal affective computingNew integrated media (virtual reality, haptics, holography, eSmell, eTaste etc.)Social mediaMetrics and methods to evaluate Quality of Experiencemultimodal affective computing
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